Publishers: Sekai Project Akabei Soft
Developer: Akabeisoft2
Release Date: 29 May 2008
Status: Translated
Alias: G線上の魔王, G-senjou no Maou - The Devil on G-String
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G-senjou no Maou

8.18

You play the role of Azai Kyousuke, the son of a legendary gangster infamous in the underworld. You spend your time listening to Bach, playing God at school and covertly working for your stepfather, a ruthless financial heavyweight. This idyllic existence is broken when two individuals appear in the city - a beautiful girl named Usami Haru with hair you could get lost in for days, and a powerful international gangster known only as "Maō". Almost without delay, the two begin a deadly cat-and-mouse game, bringing you and your friends into the crossfire. Plotting, political intrigue and layer upon layer of interlocking traps are the weapons in this epic battle of wits.
Aokana
  • 9

Full Review at RockmanDash

Visuals

G-Senjou no Maou is a VN from 2008 made by a well known dev Akabeisoft2, so there’s a level of quality expected from the visuals, and those are reached, for the most part. There’s not much really to say here, the character art is pretty good, detailed and consistent, some of the background art is rather nice, the CG in the game looks pretty good and the overall aesthetic is nice, but there’s nothing that jumps at you and nothing about the visuals of this game is really mind blowing. It’s nice, but it does its job, nothing more, nothing less.

Experience

If there was a Visual Novel that really surmounted the idea that VNs are an experience, it’s this one, as it is an absolute blast to go through, with a tone that makes the game extremely engaging throughout. During my first run of the game, I came into G-Senjou no Maou right after re-watching Kara no Kyoukai and I couldn’t think of a better way of getting into something like this, as the thematic similarities really made those flow together and get me in the right mindset for the game. I love thrillers, so G-Senjou no Maou made me smile like I’m some kind of idiot, with the experience playing through the game being an absolute blast. Everything blended to make a roller coaster of a VN, with th...


Aokana
  • 9

Full Review at RockmanDash

Visuals

G-Senjou no Maou is a VN from 2008 made by a well known dev Akabeisoft2, so there’s a level of quality expected from the visuals, and those are reached, for the most part. There’s not much really to say here, the character art is pretty good, detailed and consistent, some of the background art is rather nice, the CG in the game looks pretty good and the overall aesthetic is nice, but there’s nothing that jumps at you and nothing about the visuals of this game is really mind blowing. It’s nice, but it does its job, nothing more, nothing less.

Experience

If there was a Visual Novel that really surmounted the idea that VNs are an experience, it’s this one, as it is an absolute blast to go through, with a tone that makes the game extremely engaging throughout. During my first run of the game, I came into G-Senjou no Maou right after re-watching Kara no Kyoukai and I couldn’t think of a better way of getting into something like this, as the thematic similarities really made those flow together and get me in the right mindset for the game. I love thrillers, so G-Senjou no Maou made me smile like I’m some kind of idiot, with the experience playing through the game being an absolute blast. Everything blended to make a roller coaster of a VN, with th...


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