Nezori is a lighthearted action RPG set in a world inhabited by fox girls and wolf girls. When the young fox girl Atsuko learns of the legendary hot springs long since forgotten by her people, she sets out on a quest to find it by exploring the territory of the wolf-like Sothiens.
Atsuko is determined to reach the hot springs, even if it means battling every Sothien who stands in her way. Yet the secrets of their world run deeper than anyone knows, and as she clashes with the Sothiens, her quest might reveal much more than she ever expected.
Proud of her swordsmanship skills and devoted to her friends, Atsuko has made it her mission to find the legendary hot springs at any cost.
She always puts her full heart into everything she does, and she won’t let anyone stand in her way. If the Sothiens think they can stop her, she’ll take them all on if necessary.
Watching over the shrine on Sothien lands, Miyu is a mischievous, free-spirited shrine guardian who finds Atsuko’s quest more amusing than threatening. However, at her leader’s request, she will do what she can to force Atsuko back.
Despite protecting the shrine from enemies, she seems more willing than most to give Atsuko a chance to prove herself. Is it possible to win the Sothiens’ favor after all?
Yurika, leader of the Sothiens, views all trespassers on her land as enemies. She has no interest in cooperating with Atsuko’s search for the hot springs and rallies her warriors to drive her away.
Her people are known for being territorial, so her opposition comes as no surprise. Yet could there be another reason behind her refusal to let Atsuko pass?
A mysterious girl has been witnessed on the Sothiens’ lands lately. Neither Nezori nor Sothien, she almost seems to belong to another time.
Who is she? What does she want? Her arrival can only spell trouble…